- blur
-
<filter id="svg_blur">
<feGaussianBlur in="SourceGraphic" stdDeviation=" " />
</filter>
- brightness
-
<filter id="svg_brightness">
<feComponentTransfer>
<feFuncR type="linear" slope="" />
<feFuncG type="linear" slope="" />
<feFuncB type="linear" slope="" />
</feComponentTransfer>
</filter>
- contrast
-
<filter id="svg_contrast">
<feComponentTransfer>
<feFuncR type="linear" slope="1" intercept="" />
<feFuncG type="linear" slope="1" intercept="" />
<feFuncB type="linear" slope="1" intercept="" />
</feComponentTransfer>
</filter>
- drop-shadow
-
<filter id="svg_drop-shadow">
<feGaussianBlur in="SourceAlpha" stdDeviation="" />
<feOffset dx="" dy="" />
<feMerge>
<feMergeNode />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
- grayscale
-
<filter id="svg_grayscale">
<feColorMatrix type="matrix" values="
0 0 0 1 0" />
</filter>
- hue-rotate
-
<filter id="svg_hue-rotate">
<feColorMatrix type="hueRotate" values="" />
</filter>
- invert
-
<filter id="svg_invert">
<feComponentTransfer>
<feFuncR type="table" tableValues=" " />
<feFuncG type="table" tableValues=" " />
<feFuncB type="table" tableValues=" " />
</feComponentTransfer>
</filter>
- opacity
-
<filter id="svg_opacity">
<feComponentTransfer>
<feFuncA type="table" tableValues=" " />
</feComponentTransfer>
</filter>
- saturate
-
<filter id="svg_saturate">
<feColorMatrix type="saturate" values="" />
</filter>
- sepia
-
<filter id="svg_sepia">
<feColorMatrix type="matrix" values="
0 0 0 1 0" />
</filter>